Thursday, September 15, 2011

Subsurface Scattering - Case Study

I. Introducion

i. What is subsurface scattering

ii. Why it happens and why different surfaces/materials react differently

2. II. Real life examples

i. Examination of various materials and how light scatters differently in each

ii. Importance in rendering

III. Rendering

i. The appearance of subsurface scattering in paintings

ii. Depth maps, calculations, estimations, and simulations

iii. Texture Space diffusion

4. IV. Techniques in the Digital

i. Overview of various software and techniques to simulate subsurface scattering.

ii. In depth explanation of subsurface scattering engines in some modern render engines used by animators, compositors, photographers, etc

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