I. Introducion
i. What is subsurface scattering
ii. Why it happens and why different surfaces/materials react differently
2. II. Real life examples
ii. Importance in rendering
III. Rendering
i. The appearance of subsurface scattering in paintings
ii. Depth maps, calculations, estimations, and simulations
iii. Texture Space diffusion
4. IV. Techniques in the Digital
i. Overview of various software and techniques to simulate subsurface scattering.
ii. In depth explanation of subsurface scattering engines in some modern render engines used by animators, compositors, photographers, etc